Aug 30, 2007, 01:51 AM // 01:51
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#221
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Furnace Stoker
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Quote:
Originally Posted by Age
When the game first came out there were more groups to pug with and players enjoyed it even on a quest.
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You mean when the game first came out there was only one campaign. With 3 campaigns and GWEN the players are a lot more spread out, which is what makes it harder to form groups. Your not going to fing 8 people, heck you can hardly find one other person with decent eroes to solo the game with.
Now to everyone saying all it takes for a full hero team is 2 players, most pugs that I have accepted in the past didnt even have heroes, or if they did the builds were a joke (Healing burst, heal other, jameis gaze, heal party Tahlkora anyone?). It doesnt matter how much advice is given to these players they simply dont listen or take consideration.
I am fed up beyond fed up of pugs, as a lot of people are. They waste my time which I dont have much off while working 4 x 10 hour shifts during the week and the occasional fifth day of overtime.
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Aug 30, 2007, 02:31 AM // 02:31
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#222
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Academy Page
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i pug'd the second to last mission in prophecies campaign, the one on the fire islands, pug'd that shit 9 times failed every single one
next try i used hero/hench and finished it the first try with the bonus
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Aug 30, 2007, 03:50 AM // 03:50
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#224
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Wilds Pathfinder
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Stupid quetsion but what are the problems with that? OTher then of course heal party and healing breeze? Just asking for curiosity,
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Aug 30, 2007, 03:52 AM // 03:52
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#225
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Krytan Explorer
Join Date: Nov 2006
Profession: W/
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Quote:
Originally Posted by bhavv
You are plain stupid and obviously cant, or cant be bothered to read anything.
You cannot beat Eternal Grove, Unwaking Waters and Vizunah square with just two people on HM. Why dont you go try it? Obviously because your too noob for HM.
With 7 heroes, at least two people could complete Vizunah Square and Unwaking waters from entering from both sides. I have every other HM mission completed except these three, Tyria only took me 4 days to complete on HM, and I havnt bothered with elona yet.
Believe me I found *Enough pugs* wanting to do the missions, but they just got kicked after pinging their bars (worse then the henchmen) At most I only got 3 guildies for HM missions in an active guild with 90+ members.
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Haha, still trying to make a point by insulting? How old are you, 12? But I read just fine, you just can't explain a point properly if there is one.
Oh my, so now its gone henchmen suck in general to henchmen suck in HM, and now you cant beat 3 missions in HM in Cantha. And by doing saying some retarded insults like calling me a noob when you never use warriors and necro's. Here is the quote.
Quote:
Originally Posted by bhavv
I know how to play a good Hammer Basher W or Thumper R, and know some very good sin and Derv builds for PVP.
But what I mean is 90% of melee players in PVE are completely useless. How many hammer warriors do you encounter when LFG in PVE? The all have mending gash and sever artery
And I said they dont do as much damage, not that they dont do any damage. SF + Critical barrage >>> Melee anyday in PVE.
I never even use necros in PVE, Yes, Ive never needed an MM except for Dzagonur Bastion where I used 2 MMs and a Rit to hold one side of the map.
Although I never use warriors, I have a customised Kanaxais Edge on Koss and a Kanaxais Mallet on Goren lol. They dropped for me in the same run so I gave them to my heroes
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Shows your creditability very nicely don't you think?
But it seems like you just lack connections and blaming the game for it. 3\90+ guild wanting to do HM, and you aren't in an alliance? These numbers like the 3\90+ in a guild is hard to believe. But as I said, Henchmen could use some help in there bars, I agree but you've criticized me for even though it was in my first reply to you.
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Aug 30, 2007, 04:20 AM // 04:20
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#226
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Furnace Stoker
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Dreamrunner henchmen suck altogether, whether its NM or HM. I dont like their skillbars and dont want to use them. I play late hours due to work and there are hardly enough people on. Even when they are they are usually busy doing other things.
And I dont need to use warriors or necros, I can make do fine without them. That isnt the problem, the problem is the four henchmen wasting skill slots on useless skills or having empty ones altogether.
Shows my credibility quite fine that Ive completed the entire game on NM, and HM tyria and only needed to use MM's in one single mission. I dont need to play the builds you or others play, I have my own that work better.
We currently have 76 in the guild, but have been on a full 100 in the past. But there was only three other people interested in doing HM in the whole guild, and they arent online at the same time.
Quote:
Originally Posted by wolfwing
Stupid quetsion but what are the problems with that? OTher then of course heal party and healing breeze? Just asking for curiosity,
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Do you play a monk? I'll obviously steer very clearly away from you if you do.
Last edited by bhavv; Aug 30, 2007 at 04:26 AM // 04:26..
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Aug 30, 2007, 04:23 AM // 04:23
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#227
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Wilds Pathfinder
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No i don't, I'm more offensive, wich is why I asked about that so I can learn a bit to avoid problems with my hero.
I tend to play close combat orientated, my current main char is dervish.
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Aug 30, 2007, 04:35 AM // 04:35
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#228
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Furnace Stoker
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Quote:
Originally Posted by wolfwing
No i don't, I'm more offensive, wich is why I asked about that so I can learn a bit to avoid problems with my hero.
I tend to play close combat orientated, my current main char is dervish.
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Well the main problem is the energy cost off the spells and no energy managements. Hero AI can really only effectively manage one 10e skill with an E management skill like Gole. Thats one nitpick I have with lina in GWEN. She has PS and ZB but no gole
If you want some good bars for your hero monks try the ones I use if you can make them out in this pic:
At this point I'm going to quote this very accurate message and hope furthur readers pay attention to it, because I cant say It any better myself:
Quote:
Originally Posted by Evilsod
Right... those were the days. Been forced to team with retards, leavers, leechers and complete idiots to get through a mission like Thunderhead Keep because hench just didn't really cut it most the time. Truly a golden age, i couldn't do anything on my own if i wanted to...
Stop been an arse. You play it how you want, stfu and leave the rest of us who DONT like pugs alone. If i want to do something alone i want to be able to, if i want to go with guildies i will, 7 heroes isn't gonna change that.
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Last edited by bhavv; Aug 30, 2007 at 04:43 AM // 04:43..
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Aug 30, 2007, 04:43 AM // 04:43
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#229
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Quote:
Originally Posted by bhavv
Well the main problem is the energy cost off the spells and no energy managements. Hero AI can really only effectively manage one 10e skill with an E management skill like Gole. Thats one nitpick I have with lina in GWEN. She has PS and ZB but no gole
If you want some good bars for your hero monks try the ones I use if you can make them out in this pic:
Shot at 2007-08-26
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The bottom one, I am pretty sure that heroes will never use a signet, so you would be better off with Aura of Restoration
The middle one, GoLE is pointless with all 5 energy cost spells. Spending 5 energy to save 10 energy every 30 seconds just isn't worth it.
Edit: Ribbon is 10 energy, but still not worth it IMO.
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Aug 30, 2007, 04:44 AM // 04:44
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#230
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Wilds Pathfinder
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Thanks..:> I may be a newb with some classes ,but I always try my best to learn. Sorry for off topic, but thats one of my weakpoints right now Monks.
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Aug 30, 2007, 04:45 AM // 04:45
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#231
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Furnace Stoker
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Quote:
Originally Posted by Omniclasm
The bottom one, I am pretty sure that heroes will never use a signet, so you would be better off with Aura of Restoration
The middle one, GoLE is pointless with all 5 energy cost spells. Spending 5 energy to save 10 energy every 30 seconds just isn't worth it.
Edit: Ribbon is 10 energy, but still not worth it IMO.
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1) The bottom one, they use signet if you click on it.
2) The middle one has Healing Ribbon
They can save 10-20 energy every 30 seconds, or save no energy at all. Power Drain is a good alternative if your monks have staffs, but mine have caster axes so they would end up fighting in melee. I really need to get some staffs to use power drain on them. Channeling might work better.
Then again, I dont really use my hero monks as I use the henchies, so I havnt really tested them out much.
Last edited by bhavv; Aug 30, 2007 at 04:50 AM // 04:50..
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Aug 30, 2007, 04:48 AM // 04:48
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#232
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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I don't understand this whole thread, why don't people just team up with a m8 and there you go 2 players and 6 heroes.
I often pug people without problem. I hate it when people says pugs fails. I got my 3 prot titles from pugging...
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Aug 30, 2007, 04:52 AM // 04:52
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#233
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Quote:
Originally Posted by bhavv
1) The bottom one, they use signet if you click on it.
2) The middle one has Healing Ribbon
They can save 10-20 energy every 30 seconds, or save no energy at all. Power Drain is a good alternative if your monks have staffs, but mine have caster axes so they would end up fighting in melee. I really need to get some staffs to use power drain on them. Channeling might work better.
Then again, I dont really use my hero monks as I use the henchies, so I havnt really tested them out much.
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/bonus
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Aug 30, 2007, 04:53 AM // 04:53
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#234
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Wilds Pathfinder
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Gee Qual maybe because there isn't always time or friends to join up with? I for one will idle for a while while playing, and play at hours when there is no one around, plus some times I just like to go at my own pace without being rushed, or told to slow down.
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Aug 30, 2007, 04:56 AM // 04:56
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#235
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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That's fair enuf, and I understand your point. But this is a mulitiplayer game, so when you bought it, did you think 'wauw I can't wait to play alone with some bots' ?
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Aug 30, 2007, 04:56 AM // 04:56
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#236
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Furnace Stoker
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Quote:
Originally Posted by Qual
I don't understand this whole thread, why don't people just team up with a m8 and there you go 2 players and 6 heroes.
I often pug people without problem. I hate it when people says pugs fails. I got my 3 prot titles from pugging...
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Because my Guildies are usually doing something else? We have actually tried Eternal Grove / Vizunah / Unwaking waters with a few people. We very nearly completed Unwaking waters, but then failed before getting to the end the next two tries. We only had 3 people, 2 on one side full hero party, Me on the other side heroes + hench. We put a lot of consideration and effort into the build, but my side kept getting pwned (Was relying on Gita + Daeman too much, who arent bad but could be a lot beter!). In the end the other two gave up and I'm left on my own.
7 heroes on both sides would be /win.
I forget to add Gyala hatchery to the list too. Its four missions totally peeving me and my guildies off, only because we can never get enough players.
Last edited by bhavv; Aug 30, 2007 at 05:00 AM // 05:00..
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Aug 30, 2007, 04:58 AM // 04:58
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#237
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Wilds Pathfinder
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Heh it's a multiplayer game that can be played single player, it's like Diablo2 in alot of ways. I really bought it because I liked the style, the skill system was great, the ability to customize your char. I enjoyed Diablo series and was curious what the developers could do with a new system. This game has from the start been designed to run single player as well as multiplayer.
This game doesn't require you to party with others to enjoy it.
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Aug 30, 2007, 05:00 AM // 05:00
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#238
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Krytan Explorer
Join Date: Nov 2006
Profession: W/
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Quote:
Originally Posted by bhavv
Dreamrunner henchmen suck altogether, whether its NM or HM. I dont like their skillbars and dont want to use them. I play late hours due to work and there are hardly enough people on. Even when they are they are usually busy doing other things.
And I dont need to use warriors or necros, I can make do fine without them. That isnt the problem, the problem is the four henchmen wasting skill slots on useless skills or having empty ones altogether.
Shows my credibility quite fine that Ive completed the entire game on NM, and HM tyria and only needed to use MM's in one single mission. I dont need to play the builds you or others play, I have my own that work better.
We currently have 76 in the guild, but have been on a full 100 in the past. But there was only three other people interested in doing HM in the whole guild, and they arent online at the same time.
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If henchmen suck altogether, then why oh why are you able to complete all of NM in the whole game of Prophecies, Factions and Nightfall and HM in Tyria? Am I missing something here?
I disagree with the problem. I think the problem you are having is because you haven't used other options which are available. Warriors bring a lot of utility and great amount of damage, necro's are great with their hexes and have a lot of utility such as BoP, MM, tainted flesh, SS.
So henchmen are useful if you are able to complete all of NM and HM in Tyria. But maybe you should try other people's build because it could turn things around? Because with the mentality of "my build works better than others" it seems you don't even know since you haven't even tried other people's builds!
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Aug 30, 2007, 05:01 AM // 05:01
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#239
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by bhavv
Well the main problem is the energy cost off the spells and no energy managements. Hero AI can really only effectively manage one 10e skill with an E management skill like Gole. Thats one nitpick I have with lina in GWEN. She has PS and ZB but no gole
If you want some good bars for your hero monks try the ones I use if you can make them out in this pic:
At this point I'm going to quote this very accurate message and hope furthur readers pay attention to it, because I cant say It any better myself:
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orison is trash.
bring healing whisper
henchmen don't use ZB on themselves. Thought you should know.
henchmen dont know how to use sig of devotion. Why would you bring sig of devo when you can bring sig of rejuvenation?
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Aug 30, 2007, 05:03 AM // 05:03
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#240
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Hall Hero
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Quote:
Originally Posted by DreamRunner
If henchmen suck altogether, then why oh why are you able to complete all of NM in the whole game of Prophecies, Factions and Nightfall and HM in Tyria? Am I missing something here?
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They work well in HM Elona and Cantha, too.
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